- Wed Nov 15, 2006 4:50 pm
#195509
Lately I've been posting Pictures on this forum and 1 or 2 times now I've received a comment on how the background of my rendering through the window should be more over exposed.
What I'm getting at is not photorealism but Realism
In photography the aperatus of the camera can only display one exposure at one time, Where as the eye reveals all exposures at the same time. This phenom is called Dynamic range.
Here is something to try right now as you're reading this.....look around the room and find a window. Look out the window......Notice how the interior of the room is not underexposed to the eye like it would be in a Photograph? Now try the oposite. Look around the room to the left or the right of the window......Notice how the scenery outside is not overexpposed like it would be in a photograph? This is because God created the human eye to capture the full dynamic range of the scene you are looking at where as a camera is only a machine. The Camera industry is just starting to realize that photographs are not realistic and are developing ways around this
I have developed a way of Creating a high dynamic range renderings with Maxwell Render's cameras. Which is another post for another day.

My point is that Leo was right when he said:
Do you like them Photorealistic (a real photo) or Realistic (as in real life)?
Best regards
Chris
Thanks for the comments I truly appriciate them.Leonardo wrote:the leather bump seems off... too big, to intensive
Also, your background should be more over-expossed almost wite, if you'e after photo-realism
..oh, BTW, It looks great!![]()
leo
What I'm getting at is not photorealism but Realism
In photography the aperatus of the camera can only display one exposure at one time, Where as the eye reveals all exposures at the same time. This phenom is called Dynamic range.
Here is something to try right now as you're reading this.....look around the room and find a window. Look out the window......Notice how the interior of the room is not underexposed to the eye like it would be in a Photograph? Now try the oposite. Look around the room to the left or the right of the window......Notice how the scenery outside is not overexpposed like it would be in a photograph? This is because God created the human eye to capture the full dynamic range of the scene you are looking at where as a camera is only a machine. The Camera industry is just starting to realize that photographs are not realistic and are developing ways around this
I have developed a way of Creating a high dynamic range renderings with Maxwell Render's cameras. Which is another post for another day.

My point is that Leo was right when he said:
But what I'm humbly sugesting is that my renderings are more realistic than Maxwell's Native output can produce. The question that does remain is this:Leonardo wrote: Also, your background should be more over-expossed almost white, if you'e after photo-realism
..oh, BTW, It looks great!![]()
leo
Do you like them Photorealistic (a real photo) or Realistic (as in real life)?
Best regards
Chris
-----"REALizing your Vision"-----









