- Thu Feb 16, 2006 5:42 pm
#120412
Ok, I decided to bite the bullet and retexture an old model that I did in Beta. I exported the model into 3ds, reimported the file, and started texturing from scratch.
However, I'm getting failed renderings left and right in RC5. Sometimes the room will render just fine. Then, I move a couple of faces around, do some modification and magically it fails. It's either faulty geometery, some mapping problem, or worse, solid black rendering for the geometery. Rotating a texture 90 degrees via texture maping can produce failure. This model rendered fine in Beta! Am I missing something?
(G4x2 OS 10.3.9 Maxwell Rc5)
However, I'm getting failed renderings left and right in RC5. Sometimes the room will render just fine. Then, I move a couple of faces around, do some modification and magically it fails. It's either faulty geometery, some mapping problem, or worse, solid black rendering for the geometery. Rotating a texture 90 degrees via texture maping can produce failure. This model rendered fine in Beta! Am I missing something?
(G4x2 OS 10.3.9 Maxwell Rc5)