- Mon Jan 23, 2006 7:36 pm
#113477
I am doing some tests and have found some facets in the polygon model in MWStudio. I exported from SOlidworks as an MXS file (without any render channels). Does Studio have any way to adjust polygon count, or do I need to resort to exporting STL. I am trying to avoid STL because it can not export surfaces - only solid bodies.
Thanks
Thanks

