By adamwade
#113477
I am doing some tests and have found some facets in the polygon model in MWStudio. I exported from SOlidworks as an MXS file (without any render channels). Does Studio have any way to adjust polygon count, or do I need to resort to exporting STL. I am trying to avoid STL because it can not export surfaces - only solid bodies.


Thanks
By jjs
#113484
I think you have to set the SW to the highest quality graphic

Tools>Customise>Doc Proerties>Image quality

Set it as high as you can - I think this gives the best mxs file - but don't quote me


Regards

Jonathan
By adamwade
#113519
That makes sense, using the image quality adjustment. I will try that. I was working with a large assembly where some of the parts were set low and some were set to high quality.

Thanks guys!

So, is this a known issue?