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#319064
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The 3d turret was ok to make but finding the length and pivot point for the motar launcher was a case of trial and error. I set it up so that it just misses the front of the opening. I can get about 45 degrees tilt before it hits the rear opening. Would have been easier to adjust the opening size!

I've noticed that the 'exhaust' part would soon get blasted off by the machine gun canon if this was a real vehicle :-)

This is an improvement over the first version - I was sort of fixated on making just the SHADOW Control Mobile. The Mobile is now more multipurpose. Simply hide the weapons and unhide the body panels. The radar dish assembly made for the first version looks ok to use with only a bit of tidying up to do.
#319115
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Bubbaloo: Thank you. I am happy with the comments I get - just enough to reply to without it becoming a chore.

1. The front and side parts were formed with extruded splines. They each have a different radius. The corner need filling in whilst blending those curves as smoothly as possible but not perfectly.

2. I tried modifying half a hemisphere but wasn't impessed with the result. So 12, 3 point, ' B' splines were created. Each spline end point was snapped to the corresponding point of the curved pieces. Middle points of each spline were adjusted.

3. The splines were 'lofted' and this is the result. Not making this part editable just yet in case adjustments to the splines are needed when other parts get added.
#319193
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Still at the front:

1. Side parts being made modified cubes.
2. In a Cinema4D hyperNurbs which I prefer not to use very often.
3. Front panel starts to be formed.
4. Front panel detailed.

I think there's enough done to start connecting all the front parts.
#319260
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Another part closer to the finish line, this time from the Revell M-48 & Scissors Bridge 1/40 model scale kit.

1. Scanned part.
2. In Cinema4D, image applied to a polygon primitive.
3. Cube added at the overall size of the part being made.
4. Image scaled to fit cube.
5. Parts added, using actual measurements and the image guide.
6. Done.
#319262
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How the revised Mobile looks so far. More kit parts added and some panels joined. The radar assembly is from my first version. The metalic material still needs some adjustment but already looks nicer than my original material.
#319489
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This is a reminder of the first version with its wrongly shaped cutout of the top/front body where the grill fits.


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So, using a different construction method the revised mobile gets grilled!

1. Front body shape is built up using swept and extruded splines.

2. A 'cutting' swept 3 point 'B' spline is used to cut an outline into the body mesh. Adjusted while in the Cinema 'boole' with reference to the plans being used.

3. Unwanted polygons deleted and remaining mesh tidied up by hand.

Also, at this stage the cab has some thickness and the 'acrylic' windows added.
Last edited by Becco_UK on Sun Feb 28, 2010 4:39 am, edited 1 time in total.
#319644
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NicoR44: Thank you.

I was going to use my original backplate assembly but, after checking reference material, I decided to start again with this section of the Mobile.

Parts were added direct to the rear of the chassis 'box' Where real model kit parts were available then overall dimensions of the 3d parts are very accurate. Other parts are a best guess.
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So, is this a known issue?