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By djflod
#58540
very cool jotero... I live in munich and i can tell besides the colour ;) it´s really very realistic..

Can´t wait until septmeber 17th :mrgreen:
User avatar
By jotero
#58543
KRZ wrote:gsuffa!

wooa how did you manage to get this scanner up there;)?
http://www.jotero.de/3d-scan/bavaria1.html :)
User avatar
By jotero
#58544
djflod wrote:very cool jotero... I live in munich and i can tell besides the colour ;) it´s really very realistic..

Can´t wait until septmeber 17th :mrgreen:
bavaria animation test with maxwell :) the final animation comes meets
Image

ciao
torolf
User avatar
By KRZ
#58552
oooooh nooooooooooooooooooooo!!!;)

hei we should make a munich beer-meeting on the wiesen this year
User avatar
By tom
#58553
great! :D
User avatar
By djflod
#58554
good idea

bavaria is waiting for the maxwellers :mrgreen:
User avatar
By Maximus3D
#58908
Good work Jotero :) and like the complex setup to scan those big statues, but one thing i'm wondering about is how you manage the multi-million polygonal scanned models you end up with. How do you do it ?!

I messed with laserscanned models before and i've seen the sliced up versions which you stitch together into one finished model and then cap the holes in those meshes. However it's still a massive amount of polygons..

Keep up the good work Jotero :)

/ Max
User avatar
By andronikos916
#60477
amazing...

Jotero is there any place where I can find some of your super cool models / sculptures ?

Off core credits for modelling will be mentioned in the animation!

thanx,
Andronikos
User avatar
By jotero
#60688
andronikos916 wrote:amazing...

Jotero is there any place where I can find some of your super cool models / sculptures ?
all 3d-scan model: forum-jotero
all 3d mathe model: mathe 3d from torolf

andronikos916 wrote:amazing...

Off core credits for modelling will be mentioned in the animation!

thanx,
Andronikos
For those commercially use: model by (c) jotero.com thanks

torolf
User avatar
By jotero
#60689
Maximus3D wrote:Good work Jotero :) and like the complex setup to scan those big statues, but one thing i'm wondering about is how you manage the multi-million polygonal scanned models you end up with. How do you do it ?!

I messed with laserscanned models before and i've seen the sliced up versions which you stitch together into one finished model and then cap the holes in those meshes. However it's still a massive amount of polygons..

Keep up the good work Jotero :)

/ Max
Further information of the Bavaria gives it if the model is freely given :wink: bavaria model free for all comes meet :)

ciao
torolf
User avatar
By jurX
#60726
maybe I overread something....but what is ´´jotero ray`` ...is that your own render? :?:
User avatar
By 3dtrialpractice
#60770
jotero wrote:hello all :)

beautiful photo of the 3d-scan....Head...
Image

ciao
torolf

WoW jotero ALL of yor work is just exelent, wow, I wish i could have a poster of all your math model renders, they are just great to look at, but you suprised me with this skull one, its simple scene, with sun but the skull looks great, and its different that you chose to texture it with the writing on it like an excavated bone, really really nice collection of work you have, just beautiful stuff, keep the renders coming.

-luke
User avatar
By jotero
#62325
hello all :)


thanks for the nice answer and ask :wink: ask answer I meet "jotero-ray" thanks

new pic :)
Image
and wallpaper for all free 1280x1024 no (c) jotero or maxwell :wink:
wallpaper

Image


ciao
torolf
User avatar
By Thomas An.
#62334
Very nice. The second one (bluish) is my favorite.
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