- Tue Jun 21, 2011 2:00 am
#343924
is included in the basic plan
- being able to set camera and render settings from whithin blender
is included in the basic plan
- being able to export all animation, no matter what type (skeletal, shape, vertex...)
NOT included in the basic plan: basic animation will be included (object moving, exporting mxm per frame). I'll ask the coders how can this be done.
Thank you,
Riccardo
Donation will happen when you will be totally certain about the job. More news will follow.RnR01 wrote:I of course am very interested, though I feel a bit uneasy donating significant amounts of money, to someone I don't know...
- being able to apply maxwell materials to objects in blender(maxwell reference materials would be fine, though I'd like to be able to use animated textures as well, so than that would be problematic).RnR01 wrote: For me the most important feature would be animation support, whether this is directly from whithin blender, or the ability to export a series of mxm's. Consequences of this feature, would be the need for:
is included in the basic plan
- being able to set camera and render settings from whithin blender
is included in the basic plan
- being able to export all animation, no matter what type (skeletal, shape, vertex...)
NOT included in the basic plan: basic animation will be included (object moving, exporting mxm per frame). I'll ask the coders how can this be done.
Thank you,
Riccardo
Debian 7.1 Wheezy 3.2.46-1 x86_64 GNU/Linux
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Intel® Core(TM)2 Quad Q6600@2.4GHz - 8Gb