- Tue Apr 27, 2010 10:05 pm
#323002
But remember in that test, you are comparing triangles that have varying normals. Comparing 2 triangles that face the same direction is not the same as a box with 6 sides with normals facing 6 different directions. You should test with a sphere or a plane separately with varying amounts of subdivisions. Also I wonder how smoothing affects render times? A sphere with no smoothing compared to one with smoothed faces.
Brian Looney
Maxwell + RealFlow
http://www.turbosquid.com/Search/Artists/Bubbaloo
Help! I'm dispersing into a haze of probability!
Maxwell + RealFlow
http://www.turbosquid.com/Search/Artists/Bubbaloo
Help! I'm dispersing into a haze of probability!