Any features you'd like to see implemented into Maxwell?
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By mverta
#42509
Rather than fill up the thread with a ton of separate inquiries, I'm going to put them all here, and update as we go.

Mike's Maxwell Wish List

Maxwell for Maya
  • Camera
    Accurate lens distortion
    Motion blur subframes >2
    Vertex motion blur

    Shaders
    Layered shaders
    Anisotropic direction mapping - have a U/V Roughness Direction, and a Roughness Amount slider instead. This way, you can map the direction of the microgrooves, and have an overall slider adjust for the amount of the effect.
    Shader map preview quality select (low-res, med-res, high-res)

    Environment
    Sun position icon
    Clicking the Environment Info shelf icon brings up Attribute Editor whether it's already open or not.

    General
    OpenGL preview of emitter/sun shadows (approximate)
    Emitter type for sun in space (parallel rays, infinite distance source)
Maxwell Viewer
  • Viewer can stay open for multiple test renders.
    Save Image
    Keep Image - a storage buffer, so you can quickly check past tests.
    Mini-Mode - Just a small preview window and/or console so you can have it minimized in a corner, but monitor its progress.
_Mike

So, is this a known issue?

Thanks a lot for your response, I will update and […]

did you tried luxCore?