- Tue Oct 24, 2023 2:16 pm
#401771
When opening a file, or after some interactions, the texture decal mode viewport display displays the MXM's selected texture wrong, but FIREs/renders correct. When dragging the material onto the object again, the display is correct, but all projector adjustments one did before are lost and have to be remembered and re-entered anew.
Also, the texture display is very low-res compared to that of modern render softwares.
Also, the texture display is very low-res compared to that of modern render softwares.