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By polynurb
#375874
I noticed this when performance testing procedurals

please find an mxs showing the problem here (missing .hdr can be replaced by other sky/dome etc)

running this file from studio on a dual x5650 shows:

-starting render locally from studio: CPU usage max. 50%

-starting render from studio to network, node running on the same machine: CPU usage 99%

-starting render locally from studio, -noGui flag : CPU usage 99%

If the procedural steel material is replaced by the opaque material, rendering with gui locally also reaches 99% CPU.


must be a rare species, this bug :o


* edit: ALL threads on auto

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