All posts related to V2
#365734
I have a grid mesh generated in RealFlow 2012 that I am trying to render with a displacement in Maya 2013 using Maxwell with motion blur, (movement+deformation).
If I bring it in with the .bin Maxwell importer it renders without motion blur but if I apply the displacement to it, it still renders but no displacement happens and I get this error in the script editor:
// Warning: Disabling deformation for mesh 'maxwellBINMeshLoader1' because it has variable geometry. //

If I bring it in with the standard Maya importer, apply my mxm and add my displacement it renders fine.

If I turn on movement+deformation blur, the object doesn't render.
If I turn the subdivision level down to 1 it renders.
If I set it up to 2, small patches of the surface render, up to 4, even smaller patches.

Am I missing some basic fundamental item here?
Thanks for your help.

(I have tried on the fly, tessellated and 3d real flow modes and get the same result.)
render engines and Maxwell

well I don't think AI will remain like it is now. […]

Help with swimming pool water

Hi Andreas " I would say the above "fake[…]