- Tue Jan 29, 2013 3:34 pm
#364610
I have a scene rendering at the moment which is mostly by emitters (metal halides) and at SL 16 there are still many white dots on some steel items, the material for which has an inox IOR.
I am new to using IORs and I gather they use up a lot of render time. Is this far worse when emitters are the light source or is it just that the noise is noticed more in the picture because the contrast is high when it's just lit with emitters?
Any general warnings or workarounds anyone may have would be great.
I am new to using IORs and I gather they use up a lot of render time. Is this far worse when emitters are the light source or is it just that the noise is noticed more in the picture because the contrast is high when it's just lit with emitters?
Any general warnings or workarounds anyone may have would be great.
Mac Pro early 2008; 8 core 3.2GHz; OS 10.7.5
32 GbRAM
32 GbRAM