User avatar
By choo-chee
#351415
have this strange triangles-normals mapping problem. imported that from sketchup.
Image

Uploaded with ImageShack.us

that roof should look smooth but those triangles are ruining it.
tried the usual "unlock normals, set to face..." but didn't work.
anybody knows if it can be solved? is it maxwell-materials related to just maya related? any help will be great!
render engines and Maxwell

well I don't think AI will remain like it is now. […]

Help with swimming pool water

Hi Andreas " I would say the above "fake[…]