- Thu Oct 30, 2008 2:39 pm
#283811
Thanks for the report, could you let me know which version of C4D you're using? Point-by-point:
1. 'no preview scene found' - if you click the top node in the material editor tree, the main page for the material will be shown. What is indicated in the Preview Scene pull-down? Is there an MXS file in your Maxwell/preview folder that corresponds to this name? What if you change the selection in the pull-down? FWIW, I just got done rewriting this so you will be able to set which one shows up as the default.
2. unspecified C4D crashes - if this happens, it would be good if you could look in the C4D _bugreports folder to see if there is a _BugReport.txt file for the crash. This may help me see what is happening.
3. missing geometry - does this mostly refer to when you are using (C4D) instances? Just before release, we found a problem when both of the following conditions are true:
4. 'triangles on flat surface' issue - what type of object is this? Again, an example file would be extremely useful.
5. 'instance export problem' - may I assume you are talking about Maxwell instances? I am working on a system for working with them.
6. wish: transparency and clipmapping in view - I'm not clear on what you mean by this. Do you mean, if you have a weight map in a Maxwell material which you are using as a clip map, that the weight map when shown in the viewport should have the black parts turned in to alpha, or?
7. wish: C4D to MXM conversion - since this already happens automatically during export, I assume you mean you want to convert the C4D materials into Maxwell ones while still inside of the C4D document?
8. 64bit crash - as with the other crash item, please try to see if there is any info in the _bugreports folder. As far as I know, the testers do not have any open issues specific to running on x64.
9. texture-switch crash - was this an isolated incident, or can you repeat it?
Thanks,
JD
1. 'no preview scene found' - if you click the top node in the material editor tree, the main page for the material will be shown. What is indicated in the Preview Scene pull-down? Is there an MXS file in your Maxwell/preview folder that corresponds to this name? What if you change the selection in the pull-down? FWIW, I just got done rewriting this so you will be able to set which one shows up as the default.
2. unspecified C4D crashes - if this happens, it would be good if you could look in the C4D _bugreports folder to see if there is a _BugReport.txt file for the crash. This may help me see what is happening.
3. missing geometry - does this mostly refer to when you are using (C4D) instances? Just before release, we found a problem when both of the following conditions are true:
- - the instance and the reference do not have a common parent (i.e. other than the document itself)
- the instance (or its top-level parent) is lower in the object tree than the reference (or its top-level parent)
4. 'triangles on flat surface' issue - what type of object is this? Again, an example file would be extremely useful.
5. 'instance export problem' - may I assume you are talking about Maxwell instances? I am working on a system for working with them.
6. wish: transparency and clipmapping in view - I'm not clear on what you mean by this. Do you mean, if you have a weight map in a Maxwell material which you are using as a clip map, that the weight map when shown in the viewport should have the black parts turned in to alpha, or?
7. wish: C4D to MXM conversion - since this already happens automatically during export, I assume you mean you want to convert the C4D materials into Maxwell ones while still inside of the C4D document?
8. 64bit crash - as with the other crash item, please try to see if there is any info in the _bugreports folder. As far as I know, the testers do not have any open issues specific to running on x64.
9. texture-switch crash - was this an isolated incident, or can you repeat it?
Thanks,
JD
Next Limit Team