All posts related to V2
User avatar
By Asmithey
#368704
Hi all,

I have a multi-layered material with several masks to separate the layers. I want displacement to affect one of the material layers and not the rest of the material layers. But when I apply displacement to on of the material layers, it seems to apply a global displacement.

Any ideas how to make this work?

Thanks,

Aaron
User avatar
By Mihai
#368707
You'll have to put middle grey (assuming you're using an Offset of 0.5) in the displacement map itself in the areas you want to seem unaffected, because displacement affects the entire object, it subdivides the entire geometry, independent of layer masks. This is also why you can only have one active displacement component per material.
User avatar
By Asmithey
#368708
Thanks for the reply.
Rhinoceros 6 support

I just installed the new maxwell_rhino_v4.2.6.3_WI[…]

is Maxwell Render abandoned?

"You can expect good news in a few weeks. Be[…]

Good day! We have just released a new version of […]

Hi there, after a texture tag has been assigned to[…]