All posts related to V2
User avatar
By jc4d
#349396
Hi all,

I have noticed a huge difference in speed between a scene populated by instances and copy of the original object, I know that there should be a difference in speed but not this big gap.
All renders have been cooked for 5 min.

Here some screenshots

1- Populated with instances of a MXS Reference object -SL: 7.85 Benchmark: 73.82-
Image

2- Pouplated with MXS Reference object -SL: 9.73 Benchmark: 162.55-
Image

3- Populated with original object -SL: 9.77 Benchmark: 165.44-
Image

4- Populated with instances of the original object -SL: 7.87 Benchmark: 74.54-
Image

Instances object are reducing the benchmark by more than a half.

Cheers
JC
User avatar
By Half Life
#349397
I thought it was common knowledge that the sole advantage of instances was the significant RAM savings, but that it came at a price. (obviously this matters alot more on 32-bit systems)

I avoid using references whenever possible.

On the other hand MXS references are such a nice thing, I'm really glad we have them now and I hope we'll see them inside the SketchUp plugin soon.

Best,
Jason.
User avatar
By jc4d
#349400
Of course I prefer having a correct render than a buggy fats one aswell :) and I´m not asking now more instances render speed, is just that I have the impression that there is way too much difference between a non-instaced render and a instanced one.

Edited: in the PDF they say that "fixed in all scenarios" maybe this scenario is an exception?


Cheers
JC
User avatar
By jc4d
#349450
Here is the same scene with the buddha (I hope is this one) the difference is not so big in this case, but there is some gap and I bet this increase with the ammount of instances in the scene.

1- Populated with instances of the original object -SL: 9.33 Benchmark: 138.07-
Image

2- Populated with original object -SL: 9.78 Benchmark: 166.05-
Image

Cheers
JC
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