- Wed Aug 03, 2011 12:18 pm
#345790

I'm looking to have a laser positioning light within a Maxwell scene (I'm actually building the scene in Softimage XSI 2012, if that matters).
The above demo is what I achieved with some compositing, the face and device is rendered with Maxwell, the lights rendered with Mental Ray (actually texture maps in this case). I initially tried using several grids as light emitters that intersect the model, but wasn't able to get the results I wanted (deadline approached and I took the easy way out). But for future versions, I'd like to get more in the scene so that proper reflections are accounted for.

I'm looking to have a laser positioning light within a Maxwell scene (I'm actually building the scene in Softimage XSI 2012, if that matters).
The above demo is what I achieved with some compositing, the face and device is rendered with Maxwell, the lights rendered with Mental Ray (actually texture maps in this case). I initially tried using several grids as light emitters that intersect the model, but wasn't able to get the results I wanted (deadline approached and I took the easy way out). But for future versions, I'd like to get more in the scene so that proper reflections are accounted for.