- Fri Apr 01, 2011 10:20 am
#340735
Hi everybody.
I just noticed a weird behavior and wanted to ask the guys of Nextlimit if this is intended.
I got an interior rendering with a huge glass front and I am using the physical sky + sun to lighten the scene. For some reasons (mainly quality) I don't want to use AGS. But it works really fine with glass and clears up pretty fast. Some windows are open and the light falling through is a bit brighter, which seems realistic and looks pretty good. So far - everything is perfect.
Now: When I want to use any other light source in the room (say an emitter with IES), the direct sunlight through the windows which are closed, is not visible anymore. Is this intended to be?
I'm using the workaround now, to render the scene once with only sunlight and once only with the emitters and combine both in Photoshop. This should work fine. I'm just a bit confused, that it does not work with both combined ... Is this a bug?
Cheers, kami
I just noticed a weird behavior and wanted to ask the guys of Nextlimit if this is intended.
I got an interior rendering with a huge glass front and I am using the physical sky + sun to lighten the scene. For some reasons (mainly quality) I don't want to use AGS. But it works really fine with glass and clears up pretty fast. Some windows are open and the light falling through is a bit brighter, which seems realistic and looks pretty good. So far - everything is perfect.
Now: When I want to use any other light source in the room (say an emitter with IES), the direct sunlight through the windows which are closed, is not visible anymore. Is this intended to be?
I'm using the workaround now, to render the scene once with only sunlight and once only with the emitters and combine both in Photoshop. This should work fine. I'm just a bit confused, that it does not work with both combined ... Is this a bug?
Cheers, kami
nightnurse images, Zürich
http://www.nightnurse.ch
http://www.nightnurse.ch