All posts related to V2
#339444
Hello there,

this is some sort of a beginner question: I want to replace my physical sky by IBL.
Therefore I want to render the sky and save it as an HDR (.mxi).

Are these the right steps:
1. Open Studio
2. Generate camera
Question: what are the camera settings for generating an HDR? size, ratio, resolution, aperture, where to look at etc.?
3. Render
Question: what are the correct render settings?
4. Save image as mxi

Thanks for help
Umdrehung
#339446
You can do this directly from the Environment Physical sky options dialogue.

Add a camera, set your sky as required, time of day etc. Then click the 'Save' button just below the Environment type button and choose HDR. Set the resolution you require & save the file.

Load this saved hdr into the IBL slots you want to use.

Tim.
#339458
Not sure mate. I did a quick test of a camera at sh 500 fstop 8 EV 14.966 & one at sh 120 fstop 2 & EV 8.907. Overlaid the two in photoshop with difference and nothing showed up.

Perhaps it's still neccesary though and wouldn't hurt to use EV 15.

Tim.
#339549
Since I don't use Maya, I only have a foggy notion of what that might be -- I was just testing to make sure there were no phantom suns floating about in the HDR rendering process.

I suspect either that function of Maya is not supported or buggy, but that is beyond my ability to comment on -- other than to say Studio is rendering these properly so the issue is definitely elsewhere.

Interestingly this technique may be useful to render a faux moon effect...

Best,
Jason.
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