- Wed Feb 09, 2011 3:05 pm
#337481
is there a shortcut to apply all the textures in a material to a channel group ?
I'm not sure if it does exactly what you want, but you can select multiple objects -> right click -> merge objects. I believe that will do what you're talking about.pipcleo wrote:Is it possible to turn a tree group (consisting separate objects for trunk,leaves etc) into a single multi material object somehow still utilising the original uvs of the group ?
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