- Mon Nov 29, 2010 1:41 am
#333585
Hello,
There seems to be a bug with support of 1.X files in 2.1.0.0 (win x64 to be more exactly).
The problem is, if you render them in 2.1, CPU is loaded for only about 12% or so.
Even if you open an 1.X .MXS in 2.1 and save it as 2.1 the problem persists.
The only workaround for now is to open a blank file in Studio and import the 1.X file in it (not open).
Can someone please confirm it?
Thanks.
There seems to be a bug with support of 1.X files in 2.1.0.0 (win x64 to be more exactly).
The problem is, if you render them in 2.1, CPU is loaded for only about 12% or so.
Even if you open an 1.X .MXS in 2.1 and save it as 2.1 the problem persists.
The only workaround for now is to open a blank file in Studio and import the 1.X file in it (not open).
Can someone please confirm it?
Thanks.
Last edited by m-Que on Mon Nov 29, 2010 6:42 pm, edited 1 time in total.