- Wed Jun 23, 2010 7:37 pm
#325513
We are having some problems rendering a night scene.
I have posted a screengrab from maxwell here;
http://www.pedersenfocus.ie/TechSupport ... 001all.jpg
The most obvious offset are the white ceiling lights, but the streaks are being caused by 2 of the other emitter materials. The only correctly positioned element is that created by the daylight system (it's set to very near nightfall -hence the dark look).
The scene is a large 3dsmax scene calling a few xRefs; 1 containing the building, 1 containing the site model and separate xRefs containing the lighting for various parts of the building. We are getting some very odd results when rendering.
Initially our camera had a Y-axis offset but I removed this thinking it was causing problems, so now we are rendering our still image in 2 halves (left and right) to help with any RAM issues we might otherwise encounter. As you can see the lighting elements from the various emitters do not line up correctly.
We are working in windows 7 - 64bit with 3ds Max Design 2010 and the latest version of Maxwell.
We have 12GB of RAM and we're trying to output both internsity & colour for each of teh scene's 6 emitter materials.
Please help! if you need more info, just ask.
Jesper
I have posted a screengrab from maxwell here;
http://www.pedersenfocus.ie/TechSupport ... 001all.jpg
The most obvious offset are the white ceiling lights, but the streaks are being caused by 2 of the other emitter materials. The only correctly positioned element is that created by the daylight system (it's set to very near nightfall -hence the dark look).
The scene is a large 3dsmax scene calling a few xRefs; 1 containing the building, 1 containing the site model and separate xRefs containing the lighting for various parts of the building. We are getting some very odd results when rendering.
Initially our camera had a Y-axis offset but I removed this thinking it was causing problems, so now we are rendering our still image in 2 halves (left and right) to help with any RAM issues we might otherwise encounter. As you can see the lighting elements from the various emitters do not line up correctly.
We are working in windows 7 - 64bit with 3ds Max Design 2010 and the latest version of Maxwell.
We have 12GB of RAM and we're trying to output both internsity & colour for each of teh scene's 6 emitter materials.
Please help! if you need more info, just ask.
Jesper

- By Gaspare Buonsante 20200309160206