- Fri Mar 19, 2010 2:47 am
#320730
Technical question. Why does putting the IOR at 20 or more recommended to make the reflections in metal look brighter when the definition of refraction is: the change in direction of a propagating wave (light or sound) when passing from one medium to another.
Where is the refracting and why a number and not an angle?
SH
Where is the refracting and why a number and not an angle?
SH
Let there B3D
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