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I've been working on a project and am stuck on this refraction problem with liquid soap inside a clear container. Hopefully there is a fix. On the real product the soap is of course in contact with the clear container so they sort of become one (don't know the technical term). For renderings we always have a small offset between the liquid and clear to avoid the triangle patches, but then the affect doesn't seem to produce the true to life refraction.

Please these images. Any ideas ? :?:

Thanks !

Texture/finish lost in render.


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