All posts related to V2
By Josephus Holt
#314698
I'm trying to figure out how I'm going to deal with an increasingly large model. My scene is currently composed of 3 (Rhino) files (the house, site, and roof), and will (soon?) have a 4th potentially very large landscaping file. Although I can now "xreference" those 3 files into my house model, I believe that even my machine is going to come to its knees when I try to add a huge landscape file.
So I did this test to export the mxs files out of Rhino using my (current) 3 files, and then to composite them in Studio. What I did not expect is that one of the files I could not "see" at all, and one of them did not have all the geometry. What is weird is when I send them out of Rhino as one mxs file then everything comes in as expected!
Anything I could/should look for why one of the files (site) does not even show, and why some geometry may be missing? (All should come in properly placed because I can do this by exporting parts to Cinema4D perfectly).

UPDATE: I can successfully bring each part in separately into Studio, but when I open the first one and then use the Import command to bring the others in, then I end up with what I first described.

ANOTHER UPDATE: I see what happened, during the import there were a number of object meshes with the same name, so when I set those to rename, all came in fine.
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