All posts related to V2
By krotala
#311818
Which will clean faster in V2?
I have some downlights which are spheres and naturally they are about 80 polygons each at least. Is that too many polygons to assign an emitter material to or should I just enclose single planes inside an AGS half cylinder?
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By tom
#311833
krotala wrote:...single planes inside an AGS half cylinder?
No, he said cylinder :D

But anyway, don't enclose emitters and waste time. Why not making the cylinder or hemisphere themselves emitters instead...
#311837
Yes I said cylinder but I meant half sphere.
Bubaloo was correct. I want to use those half sphere domes as downlights
I am skeptical about assigning an emitter directly on the spheres because the manual says that multipolygonal emitters reduce performance.
The domes are currently 80 polygons each
thanx for the prompt responses :D
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By tom
#311839
krotala wrote:because the manual says that multipolygonal emitters reduce performance.
Then, it has forgot to say not to hide emitter behind other stuff, because it's far more harmful than using a high poly emitter alone :mrgreen:
Also, 80 poly doesn't sound that bad... Give it a try ;)

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