All posts related to V2
By bjorn.syse
#249548
So, just to clarify. the Blitz means one image for $10 right? not unlimited test renders within the same "project" for $10?

- Björn
User avatar
By RenderFred
#249550
bjorn.syse wrote:So, just to clarify. the Blitz means one image for $10 right? not unlimited test renders within the same "project" for $10?

- Björn
Yes (in fact two images, the render + the render auto-denoised :wink: ).
User avatar
By mashium123
#251823
Hi.

I've sent an e-mail to your contact address a few days ago. But I haven't received an answer. So I try it this way.
If you are not in holidays, would you please try to find that e-mail and write back? If you don't find it I'll send it again.

Thx.
User avatar
By RenderFred
#251831
mashium123 wrote:Hi.

I've sent an e-mail to your contact address a few days ago. But I haven't received an answer. So I try it this way.
If you are not in holidays, would you please try to find that e-mail and write back? If you don't find it I'll send it again.

Thx.
Hi,

your message was sent about 24 hours ago, so no time lost :lol:
Do not worry we will get back to you shortly.

Fred
User avatar
By mashium123
#251848
:shock:
Right, e-mail sent: 21.11.2007, 17:58 :shock:

Man, I feel like it's been a few weeks ago... :shock: :lol:

Sorry Fred, didn't mean to be pushing... really sorry..
By Matthew Schrock
#253296
Do you know when we will see 1.6 on the farm?

I really want to move to 1.6 but don't want to be without the convenience of the Ranch. 8) 8)

Matthew
User avatar
By RenderFred
#253307
Matthew Schrock wrote:Do you know when we will see 1.6 on the farm?

I really want to move to 1.6 but don't want to be without the convenience of the Ranch. 8) 8)

Matthew
Hi Matthew,

yes we will support 1.6 as soon as possible. How soon is soon? Well before the end of the week if all goes well.

Fred
By Matthew Schrock
#253316
RenderFred wrote:
Matthew Schrock wrote:Do you know when we will see 1.6 on the farm?

I really want to move to 1.6 but don't want to be without the convenience of the Ranch. 8) 8)

Matthew
Hi Matthew,

yes we will support 1.6 as soon as possible. How soon is soon? Well before the end of the week if all goes well.

Fred

This sounds great! Thanks for the quick response.

Matthew
User avatar
By RenderFred
#254189
And I have another thing which should interest you. From next monday (december 3) to sunday december 9 included, each Maxwell project run with the standard pay per project formula will get a 50% discount! It's Christmas before Christmas in a way :D

So for an entire week, it will be half-price at the RANCH: $0.25 / 0.17 € per GHz per hour, don't miss it!

Fred
User avatar
By Mattia Sullini
#254196
...you won't believe it but i was about to submit a couple projects....well, it will mean that i am gonna wait until monday!
User avatar
By RenderFred
#254201
Mattia Sullini wrote:...you won't believe it but i was about to submit a couple projects....well, it will mean that i am gonna wait until monday!
Yes no problem, we prefer to let everyone know in advance in any case (now you can't say we're greedy :lol: )

Fred
User avatar
By RenderFred
#254391
Hi,

just a word of warning: we had several crashes with 1.6 that never occurred before with 1.5. The problem seems to happen with some scenes saved with 1.6 and sent by our customers. mxcl.exe reads the scene correctly and then crashes immediately after the "Loading Bitmaps & Preprocessing Data" phase.

Scenes saved with 1.5 never crash.

So, until this issue is cleared/fixed with Next Limit (it had to happen during the week-end...), if you have scenes to send to the RANCH, please try to save them with 1.5 to avoid potential problems.

Thanks

Fred
User avatar
By RenderFred
#254753
Hi everyone,

I have good news, the problem I wrote about in the post just above has been corrected (FYI it was related to TIFF image reading in 64-bit mode). So you can now send scenes saved with 1.6 and they should render well.

Cheers

Fred
  • 1
  • 5
  • 6
  • 7
  • 8
  • 9
  • 18
Help with swimming pool water

Hi Andreas " I would say the above "fake[…]

render engines and Maxwell

Other rendering engines are evolving day by day, m[…]