- Fri Oct 16, 2009 2:29 pm
#312078
Glad you liked it!
A couple answers:
AGS panes: this is a "secondary version" of a shot meant to be rendered at nighttime, then i needed reflections on glasspanes, otherwise if they are not necessary i agree with you it's easier to remove them
Noise: eeeh....i know....i decided to think in a positive way about it: gives a dirtier look to the image that helps realism (!), and thus i am quite disappointed realizing v2 often shows less of it!
Depth: yes, i have the same feeling as yours, but i believe is due to a perceptive interpolation that our brain does. In low SL images the effect of secondary bumps of light are less noticeable and furthermore the dark areas look darker than they actually are. Anyway nothing you can't adjust setting gamma/burn or postprocessing
Burnt table: well, i agree that the guilt is the sun! The floor has a slightly weaker coating layer on it, it has also an higher roughness and if you figure the sun's position, it wouldn't be visible if the floor was 0roughness as it would on the table, hence the hihlights would always be dimmer...what you can see on the table is almost a specular reflection of the sun and its aura seen through the curtains...even a realworld camera would have shown the same highlight, i think
Thanks again for your kind comments
A couple answers:
AGS panes: this is a "secondary version" of a shot meant to be rendered at nighttime, then i needed reflections on glasspanes, otherwise if they are not necessary i agree with you it's easier to remove them
Noise: eeeh....i know....i decided to think in a positive way about it: gives a dirtier look to the image that helps realism (!), and thus i am quite disappointed realizing v2 often shows less of it!
Depth: yes, i have the same feeling as yours, but i believe is due to a perceptive interpolation that our brain does. In low SL images the effect of secondary bumps of light are less noticeable and furthermore the dark areas look darker than they actually are. Anyway nothing you can't adjust setting gamma/burn or postprocessing
Burnt table: well, i agree that the guilt is the sun! The floor has a slightly weaker coating layer on it, it has also an higher roughness and if you figure the sun's position, it wouldn't be visible if the floor was 0roughness as it would on the table, hence the hihlights would always be dimmer...what you can see on the table is almost a specular reflection of the sun and its aura seen through the curtains...even a realworld camera would have shown the same highlight, i think

Thanks again for your kind comments