- Tue Sep 24, 2013 10:41 am
#371183
I'm not sure if I should post this in the solidworks section or here. It's mostly about studio so I'll post it here.
I currently working on a simple model of bowl with a lid in solidworks. I assign two textured materials to the lid with each different UV maps. When I try rendering it in FIRE only one texture renders, the other faces have the settings of the other assigned material but the textures are all gone. When I export the scene to studio I have to same problem, I can change materials on the faces but no materials with textures will render. Materials like chrome or ceramic (with no textures in them) render fine.
I managed to get it working once with a different material but that texture got stuck on the object and I couldn't change it anymore. Studio has multiple Triangle Groups on the object but only one UV set, is this correct? Someone has this same problem?
I currently working on a simple model of bowl with a lid in solidworks. I assign two textured materials to the lid with each different UV maps. When I try rendering it in FIRE only one texture renders, the other faces have the settings of the other assigned material but the textures are all gone. When I export the scene to studio I have to same problem, I can change materials on the faces but no materials with textures will render. Materials like chrome or ceramic (with no textures in them) render fine.
I managed to get it working once with a different material but that texture got stuck on the object and I couldn't change it anymore. Studio has multiple Triangle Groups on the object but only one UV set, is this correct? Someone has this same problem?