- Sat Dec 15, 2012 5:12 pm
#363661
Ok, Here I am publishing the Fake HDRI Material that can be used to avoid the Colour Multilight current Bug
The material was based in Jason´s idea: http://www.maxwellrender.com/forum/view ... 15#p363541 and was tested succesfully and will not cause the Colour Multilight problem, and will act as a current HDRImage based material, this means that you will NOT be able to edit Colour in this material, but you will be able to do that for other emiters without problems while usig this material in the same scene.
Here you have the construction:

As you can see there are 3 layers with diferent opacity masks, and diferent emiter intensity.
This recreates the normal behaviour of an HDRImage based material, as can be seen bellow:

Anyway this material do NOT solve the unexpected rendering of invisible emiters.
E
The material was based in Jason´s idea: http://www.maxwellrender.com/forum/view ... 15#p363541 and was tested succesfully and will not cause the Colour Multilight problem, and will act as a current HDRImage based material, this means that you will NOT be able to edit Colour in this material, but you will be able to do that for other emiters without problems while usig this material in the same scene.
Here you have the construction:

As you can see there are 3 layers with diferent opacity masks, and diferent emiter intensity.
This recreates the normal behaviour of an HDRImage based material, as can be seen bellow:

Anyway this material do NOT solve the unexpected rendering of invisible emiters.
E