- Tue Jul 17, 2012 3:08 pm
#358666
I recently rendered 300 frames of a simple turntable animation, as a network render. The render pass went fine. It is clipped via its alpha.
I then rendered a separate full render pass just for the floor shadow, with the main object hidden to cam. Each individual frame looks great but in AE, the floor shadow slightly flickers as it animates. I know that each frame got to the same SL, so shouldn't this be impossible? Should I have given each node the same seed? Never had this problem before.
Shadow flickering...I'm getting horrific flashbacks of lesser renderers....
I then rendered a separate full render pass just for the floor shadow, with the main object hidden to cam. Each individual frame looks great but in AE, the floor shadow slightly flickers as it animates. I know that each frame got to the same SL, so shouldn't this be impossible? Should I have given each node the same seed? Never had this problem before.
Shadow flickering...I'm getting horrific flashbacks of lesser renderers....

Matthew Spencer | http://www.mspncr.com