- Wed Apr 04, 2012 2:54 am
#354571
I think this might be related to problems I have with map scale, but I'm noticing today that if I select a group of objects with a UV set applied, then select all the UV's in the UV sets window and hit remove, they look like they delete but if you select again one of the objects the UV set is still there. I can go in and delete a UV set from a single object and it stays removed, but not from multiple objects. This sux because it's a very slow process!
Is there another way to strip off these UV's all at once?
Is there another way to strip off these UV's all at once?