- Thu Mar 08, 2012 12:46 pm
#353602
Hi there
why is it that when I load a mxs from the maxwell\library\objects\lights (let´s say the 575w metal halide) the parameters of the material do not correspond at all? The power reads 1023,5 W. Should it not be 575w (with proper efficacy set of course)?
I get even more confused when clicking on the emitter presets tab in this mxm and choose 575w metal halide. Now power is 575w as I thought it would be in the first place while efficacy is exactly the same as before...
Reminds me of the fumbling with values in other biased render engines just to look good.
Thought maxwell would get me rid of that...
Cheers,
Rogurt
why is it that when I load a mxs from the maxwell\library\objects\lights (let´s say the 575w metal halide) the parameters of the material do not correspond at all? The power reads 1023,5 W. Should it not be 575w (with proper efficacy set of course)?
I get even more confused when clicking on the emitter presets tab in this mxm and choose 575w metal halide. Now power is 575w as I thought it would be in the first place while efficacy is exactly the same as before...
Reminds me of the fumbling with values in other biased render engines just to look good.
Thought maxwell would get me rid of that...
Cheers,
Rogurt
Win7 64bit SP1; Dual Xeon E5520; 18GB Ram; NVidia GTX 560Ti
Maxwell 2.6; C4D R13 Studio; Maxwell Plugin 2.6
Maxwell 2.6; C4D R13 Studio; Maxwell Plugin 2.6