- Wed Mar 14, 2012 1:48 am
#353759
But anyway, thanks a lot Fernando and everyone for helping me to solve this out!
Good night from Bilbao,
josé
Cinema4D R15 + Rhino V5 + Maxwell 3 + Adobe CS6
Yeah, that's the way the material wizard will compose the layers if you choose Wood. But I learned from Verta's video about materials that, in order to not to make your materials look pale It's recommended to use BW textures in the reflective layer. So I bet this issue only happens with Sun light.Fernando Tella wrote:I don't think it's a bug. I think the key of the problem is in the lightness/darkness of the maps applied that are creating an strange colouring of the highlight of the sun.
To create a nice wood I suggest to, on that BDSF, just map the roughness and leave refl 0º to mid grey, refl 90º to white and Nd around 1,7
I guess you are having a similar problem (excess of mapping) in the brick material.
But anyway, thanks a lot Fernando and everyone for helping me to solve this out!
Good night from Bilbao,
josé
Cinema4D R15 + Rhino V5 + Maxwell 3 + Adobe CS6