- Sun Jan 29, 2012 9:24 am
#352078
The current scene i am working on has feature lighting in the ceiling. However i have an issue with the emitter. It shows a zig zag line and areas of darkness. The emitter was applied directly to a face in sketchup. What is my mistake ? Should i have subdivided this face ? Should i have kept it hidden from the camera ? Does the smoothness of the emitter have any input ? I have 2 source of light in the scene. The rear pendant lighting does not have this problem, i applied the emitter to a sphere inside the pendant. I think i will have to use photoshop to fix it in this case because i cannot afford to lose the render time ! I have tried adding diffraction and scattering but it does not hide the problem. Also adjusting iso and emitter values does not help. I was hoping a higher SL would solve the problem.Many thanks in advance.
Chedda

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Chedda

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