- Wed Mar 23, 2011 11:37 am
#340147
Hi,
I've done a couple of quick animations with Maxwell before but right now I'm doing an interior walk through (!). I'd like to add motion blur for realism but I am having a bit of a mental block as I've not used it before.
Initially I just turned on Motion Blur in the Global Render Option (I'm using Softimage, by the way) and the results looked terrible - just a huge motion blur smudge! I thought the camera was moving too fast but then realised that my shutter speed was set to 1 second! (I had the f-Stop at f22 and ISO at 100!). And I guess that, true to it's physical nature, the Maxwell camera rendered with this exposure and therefore caused huge blurring.
I dropped the shutter speed down to 1/25 second (I'm rendering in PAL), adjusted the f-Stop and ISO to suit and that reduced the blur a lot. Is this the correct way to do things? Do I need to set the camera shutter speed to the same as the frames per second?
I then also turned on the Rotary Shutter motion blur in the camera settings (initially leaving the Shutter Angle at 180 degrees) and this reduced the motion blur even more. Finally I reduced the camera rotary shutter angle to 15 degrees and this almost removed the motion blur.
In the manual (p 21), it give some equations but my figures don't seem to work out;
Shutter Angle = FPS * 360 / Maxwell Shutter (exposure) which in my case gives; Shutter Angle = 25[FPS] *360 / 25[th second] = 360 degrees!
and % of motion blur = Shutter Angle * 100 / 360 which in my case gives; % of motion blur = 360 * 100 / 360 = 100%!
Has anyone else played with motion blur and can give me some helpful advice please.
I've done a couple of quick animations with Maxwell before but right now I'm doing an interior walk through (!). I'd like to add motion blur for realism but I am having a bit of a mental block as I've not used it before.
Initially I just turned on Motion Blur in the Global Render Option (I'm using Softimage, by the way) and the results looked terrible - just a huge motion blur smudge! I thought the camera was moving too fast but then realised that my shutter speed was set to 1 second! (I had the f-Stop at f22 and ISO at 100!). And I guess that, true to it's physical nature, the Maxwell camera rendered with this exposure and therefore caused huge blurring.
I dropped the shutter speed down to 1/25 second (I'm rendering in PAL), adjusted the f-Stop and ISO to suit and that reduced the blur a lot. Is this the correct way to do things? Do I need to set the camera shutter speed to the same as the frames per second?
I then also turned on the Rotary Shutter motion blur in the camera settings (initially leaving the Shutter Angle at 180 degrees) and this reduced the motion blur even more. Finally I reduced the camera rotary shutter angle to 15 degrees and this almost removed the motion blur.
In the manual (p 21), it give some equations but my figures don't seem to work out;
Shutter Angle = FPS * 360 / Maxwell Shutter (exposure) which in my case gives; Shutter Angle = 25[FPS] *360 / 25[th second] = 360 degrees!
and % of motion blur = Shutter Angle * 100 / 360 which in my case gives; % of motion blur = 360 * 100 / 360 = 100%!
Has anyone else played with motion blur and can give me some helpful advice please.