- Wed Dec 22, 2010 7:22 pm
#335337
I'm testing a simple scene with a small grass bush made of a number of instances with clipmaps.
Instancing OFF: Voxelization takes 1 second and it gets to SL 3 in 1m49s
Instancing ON: Voxelization takes 1 second and it gets to SL 3 in 6m17s
Not only that but the images look quite different...

Any ideas? The instances do intersect with eachother and the ground plane, but my understanding was that intersecting issues were solved back in 2.0.
-Brodie
Instancing OFF: Voxelization takes 1 second and it gets to SL 3 in 1m49s
Instancing ON: Voxelization takes 1 second and it gets to SL 3 in 6m17s
Not only that but the images look quite different...


Any ideas? The instances do intersect with eachother and the ground plane, but my understanding was that intersecting issues were solved back in 2.0.
-Brodie