- Thu Aug 26, 2010 6:04 pm
#329515
Here are some tests I did today. All IBL channels use the same map and the camera is facing straight down on the top of a simple cylinder 1 foot in diameter by 6 feet high (~.3x2 meters). Here's a side view of the setup.

1.
HDRI - Dosch DHB-0006 (I used the largest image, 12,000 pixels wide, to provide the sharpest shadows)

Render

2.
HDRI - 3d world DS360_3DWorld_02. I believe this one is 8000 px wide. If you look in the lower left corner you'll see the shadow of the photographer which is crisp and dark.

Render 1

Render 2 (angled for an alternate view)

3.
HDRI - Home made in photoshop. All black except for one small bright spot in the sky. 10,000 px wide

Render

Conclusion: My conclusion is that IBL with sharp shadows is certainly "possible," but it should be made well known that one shouldn't expect that they can simply use an unaltered HDRI and get nice crisp shadows from it even on a sunny day. It may be possible that if the HDRI were of extremely good quality with a very very large dynamic range to get better results.
If someone has had better results I would be happy to see them.
-Brodie

1.
HDRI - Dosch DHB-0006 (I used the largest image, 12,000 pixels wide, to provide the sharpest shadows)

Render

2.
HDRI - 3d world DS360_3DWorld_02. I believe this one is 8000 px wide. If you look in the lower left corner you'll see the shadow of the photographer which is crisp and dark.

Render 1

Render 2 (angled for an alternate view)

3.
HDRI - Home made in photoshop. All black except for one small bright spot in the sky. 10,000 px wide

Render

Conclusion: My conclusion is that IBL with sharp shadows is certainly "possible," but it should be made well known that one shouldn't expect that they can simply use an unaltered HDRI and get nice crisp shadows from it even on a sunny day. It may be possible that if the HDRI were of extremely good quality with a very very large dynamic range to get better results.
If someone has had better results I would be happy to see them.
-Brodie