- Fri Mar 05, 2010 5:14 pm
#319880
Is there any option to ignore the normals when importing *.obj files?
I have some objects exported from MoI (moments of inspiration) but there seem to be missing a lot when importing and rendering directly in Maxwell.
Loaded in Cinema this is looking fine. When rendering via the plugin not even using the 'ignore normals' setting this is rendering as it should, but imported directly to the studio it is displayed as rendered - horribly wrong, only showing parts of the polygons.
example: (there should be round faces with wholes for screws in it, instead I find round openings)

edit:
2 more examples to show what I mean.
imported in Cinema and rendered via the plugin (just added the scene object and hit render)

imported the same model in Studio and hit render.... this happens:

I have some objects exported from MoI (moments of inspiration) but there seem to be missing a lot when importing and rendering directly in Maxwell.
Loaded in Cinema this is looking fine. When rendering via the plugin not even using the 'ignore normals' setting this is rendering as it should, but imported directly to the studio it is displayed as rendered - horribly wrong, only showing parts of the polygons.
example: (there should be round faces with wholes for screws in it, instead I find round openings)
edit:
2 more examples to show what I mean.
imported in Cinema and rendered via the plugin (just added the scene object and hit render)
imported the same model in Studio and hit render.... this happens:
Cinema4D Studio MSA, MoI 14+1+1