- Fri Sep 25, 2009 12:53 am
#308737
is there any new volum shader or just shader improvments to doing things like volumetric fog? I remeber in v1.7 ppl where posting sss renders of objects inside cubes (link?) that rendered with volumetric look.. but where really grainy/noisy.. is this better in v2 due to speed or is there an acctual volumetric shader now?
or can any v2 beta testers/NL ppl point me to new examples of this.. it would be great to have a think tutorial on volumetric shaders for v2
_luke
or can any v2 beta testers/NL ppl point me to new examples of this.. it would be great to have a think tutorial on volumetric shaders for v2
_luke