User avatar
By Rochr
#95805
Has anyone here had any luck getting c4d-materials to work in the new plugin?
All i get is "Map is not created", and clicking on yes a couple of times result in "render failed".
User avatar
By Tyrone Marshall
#95971
Rochr wrote:Has anyone here had any luck getting c4d-materials to work in the new plugin?
All i get is "Map is not created", and clicking on yes a couple of times result in "render failed".
Hello Rochr,

All objects must have a NL maxwell material tag of some kind, or they render with a default (green-brown) diffuse setting.

Drop a tag on them, and I would at this time just export to mxs and fine tune your materials in the studio, then render.
User avatar
By Rochr
#96000
Thanks for the reply Tyrone.

The thing is that they already have maxwell-tags, and it´s a test scene i´ve used in the beta without problems. No matter what tags i´m using, the maxwell plugin wont render out cinema-materials/shaders.

As for the mxs, i really don´t mean any disrespect towards you, but i bought Maxwell for the plugin only, and working with the studio is not an option for me.
That would mean that i´ld have to export scenes with sometimes several hundreds/thousands of objects and rebuild everything in the studio, and i honestly don´t want to spend unecessary time triangulating/exporting/rebuilding such scenes. Not even if the studio would render in the best possible quality.

If this is the only fix, then unfortunatly it´s another flawed release, and i´ll either go back to the beta or keep lighting the scenes manually in Cinema.

Thanks anyway though, for trying to help out.
By Becco_UK
#96248
Im with the sentiments being expressed by 'Rochr' on this one. All material editing functions should be accessible through the plugin. I already have a scene layout/preview function - it's called Cinema4D.

For people who's software is supported with a fully functioned plugin I just can't see a need for Maxwell Studio.

For people who's software isn't supported then I accept there is a requirement for Maxwell Studio.

More flexibility please, Next Limit.
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