Would you replicate a scene for money?

hell yes, I'm on it!
26
70%
sorry, you suck!
11
30%
By greg3000
#44262
I'm breaking down and offering a reward in US dollars for the closest rendition of this image.

Please PM me for more details...

Image
User avatar
By zoppo
#44398
is this a photo??

looks cg to me ... :?
User avatar
By Kabe
#44457
Lools like a photo to me :D

Kabe
User avatar
By jurX
#46689
cg or photo,..it´s looks nice :P
User avatar
By Maximus3D
#47099
O well.. heh, here it is anyways. It's lightyears from as good as Adam's version.
This is rendered at 1024x768, reduced in half with no other postprocessing to it other than the logo and text i added to it. It took 7,5 hours to render this far.. and it reached sampling level 10,86.
Since the only reference i had was the photo Greg posted my model lacks a bit in a few places, it don't have the same dimensions as i had to shoot from the hip when i made it, and my materials are waaaaay off too :/ but maybe next time i'll fix it!

Image

/ Max
By greg3000
#54214
On Sat Jul 09, DBX was the 1st to complete the challenge with this image:
Image
That is the raw image from Maxwell with 6 samples at 1 hour.

Adam Trachtenberg's entry is also a winner. I have offered to compensate him for his participation in this challenge but I am unable to summon any response from him. I hope he accepts, maybe I can learn something from both.

Thank's to everyone for participating!

See you next time!
Greg
By greg3000
#57779
Adam Trachtenberg wrote:If I was doing it for myself I'd have used an alpha channel, added the BG in post, and concentrated more on getting the highlights correct on the ring.
I've not experimented with alpha channels in Maxwell but I've seen the option to render them in the maxwell render plugin dialogue. Is there a tag or how does one activate an alpha channel? My current method requires a rerender using the default C4D rendering engine.
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