- Mon Aug 17, 2009 4:48 pm
#305995
Hi,
I had a couple of objects in the C4D demo, created a Maxwell scene object, and exported as a scene file. In Maxwell, the objects render black in a physical sky. The color is at least partly corrected if I change the materials from 0 to 100% roughness. But the geometry is a bit like a checkerboard with black polys, like there's something I should have done in C4D to it, perhaps. It looks like it's already made of triangles though.
I hope I'm missing something that's easy to fix?
Thanks for any thoughts.
TZORG
I had a couple of objects in the C4D demo, created a Maxwell scene object, and exported as a scene file. In Maxwell, the objects render black in a physical sky. The color is at least partly corrected if I change the materials from 0 to 100% roughness. But the geometry is a bit like a checkerboard with black polys, like there's something I should have done in C4D to it, perhaps. It looks like it's already made of triangles though.
I hope I'm missing something that's easy to fix?
Thanks for any thoughts.
TZORG