- Thu May 24, 2007 8:10 am
#226786
So I may have spoken too soon when I said in another thread that the plugin is working fine. I can't get any of my own custom mxm materials to work. I've even tried remaking them and saving them with different names, in case materials from the previous version are incompatible, but Maxwell won't recognize them when I try to render via the plugin. I get the error that the object has triangles without material. If I use a standard material, or one of the custom mxm materials that comes with the program, the scene renders fine. If I make the material myself, nothing. Has anyone else had this problem?