By adri
#219514
Hi

Is it possible to have a setup so that you can render to Maxwell when you want and to Advanced Render when you want without having to remap all the materials etc? Could you assign all the necessary tags/mats and then have some way of choosing to render to either knowing that the respective engines will receive the mats they are expecting?

TIA

Adri
By Boris Ulzibat
#219515
I guess you can assign both ONLY mxm materials for MR and C4D materials for AR. By "ONLY mxm" i mean that in this case you should not use AR materials for MR translation.
I think of this kind of setup:

|
>Cube--->(AR mat tag)--(MR mat tag linked to AR mat for mapping).

his way AR will ignore MR mat and MR will see the proprietary Maxwell material and will ignore the AR mat.

Hope this helps!
By adri
#219532
thanks Boris,

I've got a render running at the moment but I'll give it a go in the morning

Adri
By adri
#219534
do you think I could add a MXM emitter to a c4d light? that would be very cool!!!

:-)

Adri
By mmhnemo
#219603
Only to geometry i believe.
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