- Fri Dec 29, 2006 11:44 am
#202829
Hi all,
Hi Tyron,
As our c4d plugin made a good step in the right direction, i wonder if we get a
integrated mxm material (in the c4d material manager) like it is in 3dmax and maya.
this would be very very helpfull as an additional workflow for the c4d material. i always use mxms not c4d materials because mxm is just far superior.
i really like the way maxwell gets connected to max and maya, and i do hope that we c4d users arent left behind. the tag system has its pros and cons, but i think for professional-use it cannot fully replace a real mxm material, that can be managed by the cinema tools like any other material(c4d, FR, Vray,etc).
i wish a good start for the new Year to all Users and to the NL team!
Best&cheers
Stefan
(p.s.: and please support relative paths for bitmap textures and/or a collect for output feature like in studio:-)
Hi Tyron,
As our c4d plugin made a good step in the right direction, i wonder if we get a
integrated mxm material (in the c4d material manager) like it is in 3dmax and maya.
this would be very very helpfull as an additional workflow for the c4d material. i always use mxms not c4d materials because mxm is just far superior.
i really like the way maxwell gets connected to max and maya, and i do hope that we c4d users arent left behind. the tag system has its pros and cons, but i think for professional-use it cannot fully replace a real mxm material, that can be managed by the cinema tools like any other material(c4d, FR, Vray,etc).
i wish a good start for the new Year to all Users and to the NL team!
Best&cheers
Stefan
(p.s.: and please support relative paths for bitmap textures and/or a collect for output feature like in studio:-)