By lllab
#171869
i must say after more testing i like the new plugin more and more.

i have now accepted that i cannot render my old scenes anymore with out retextureing - ok, could be worse.

most other things really run smooth. just the texture tag thing is really bothering me and please give us options to use more than one mxm on selections. i use only mxm files these days, they are just better.

so thank you NL, i see it going to good directions:-)
if any possible please get rid of the new needed texture tag, the v1 thing was better then(and multi mxms).

i like the tag system very much if it works easy like the v1 system, maybe there also is no need for the 5 simpel materials, they are in the wizard anyway. i think mxm's are enough.

hope our of the tester (tyron?) or NL hear us....

cheers
Stefan
By lllab
#171879
yes i just animate a object out of sight. simpel workaround.

cheers
stefan
User avatar
By Rochr
#171884
If they delete the basic material tags, they´re really flushing workflow down the drain.
Beeing a constant pain in NL´s butts, even i have to admit that i´ve finally found the only descent way i can have good use for Maxwell, and that involves hd-support and flat shaded diffuse tags only.
As far as the rest of the features goes, they can keep them all, including their materials editor. I have no use for it.
User avatar
By mashium123
#171921
Hallo Stefan.

Ehm...maybe that's simple but too hard for me to get it... sorry. What do you mean, you animate an object out of sight?
Wasn't the problem that the cam_path was not seen by maxwell?

Bye. Mesut.
By lllab
#171933
sorry you are right,
ok animation has to be fixed....

i did a test with both animated, but its true the camera didnt move...hmm.

cheers
stefan
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