- Sun Jun 18, 2006 12:25 am
#162184
A test scene i made to chack the workflow using Cinema 4D+M~W.
It contains both preset and custom materials (metal, glass, glossy and rough plastic, parquette) HDRI and emitter object.
After couple tests of trial and error i got that the workflow is not that bad
Need to figure out two things more:
1) how to rotate HDRI from within Cinema? (both sky and texture rotation give no result) *my thought is to create a sphere and assign emitter mat to it with HDRI as a texture*
2) how to enable Multylight feature? *tried [-ml -d] and [-d -ml] arguments - no effect*

It contains both preset and custom materials (metal, glass, glossy and rough plastic, parquette) HDRI and emitter object.
After couple tests of trial and error i got that the workflow is not that bad

Need to figure out two things more:
1) how to rotate HDRI from within Cinema? (both sky and texture rotation give no result) *my thought is to create a sphere and assign emitter mat to it with HDRI as a texture*
2) how to enable Multylight feature? *tried [-ml -d] and [-d -ml] arguments - no effect*
