User avatar
By Tyrone Marshall
#145832
Kabe wrote::evil: :evil: :evil: Folks, this is getting ridiculous :evil: :evil: :evil:
Hasn't the A-Team not a single Cinema user?

What does this tag do and how to use it?

Kabe
This tag is how you get HDRI into your scene.

The channels in the tag allow you to place an image in a corresponding C4D material channel.

In V1.0 you can control the environment mapping with background image, reflection image, refraction image, and sky illumination image (hdri,mxi, ldri).
User avatar
By goncalo
#145846
Tyrone Marshall wrote:
Kabe wrote::evil: :evil: :evil: Folks, this is getting ridiculous :evil: :evil: :evil:
Hasn't the A-Team not a single Cinema user?

What does this tag do and how to use it?

Kabe
This tag is how you get HDRI into your scene.

The channels in the tag allow you to place an image in a corresponding C4D material channel.

In V1.0 you can control the environment mapping with background image, reflection image, refraction image, and sky illumination image (hdri,mxi, ldri).
GREAT GREAT GREAT ! ! ! ! ! !

Tyrone ... there is in the manual, instructions how we can work with these , with all the capabilities ?
User avatar
By Kabe
#146081
Tyrone Marshall wrote:
Kabe wrote::evil: :evil: :evil: Folks, this is getting ridiculous :evil: :evil: :evil:
Hasn't the A-Team not a single Cinema user?

What does this tag do and how to use it?

Kabe
This tag is how you get HDRI into your scene.

The channels in the tag allow you to place an image in a corresponding C4D material channel.

In V1.0 you can control the environment mapping with background image, reflection image, refraction image, and sky illumination image (hdri,mxi, ldri).
And the corresponding material is the material attached to the same Sky(?) objekt as the SkyMap?

Can I use HDRI for other objects as well o is it a Sky only feature?

Thanks

Kabe
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