By lllab
#144669
i am sorry to say that the -ml doesnt work for me, when i try to use it in cinema plugin it crashes cinema when i have the command -d -ml and press the render button?

does it work for someone under windows? its on a dual opteron 275 with 4gbram.

thanks for help,
stefan
By seco7
#144682
It rendered for me (sorry no help), but I think it doesn't work with the sun.
User avatar
By zoppo
#144810
... same for me.

an indoor scene which normally renders find crashes if i enable -ml from steh studio.

abnormal program termination :(

maybe nl should change it's name to this.
User avatar
By boilerhead
#144820
it works for me , but it do not works if only skypreset with sun is added.
User avatar
By Tyrone Marshall
#145079
Hello All,

Autoexposure and -Ml do not work together,

Set the -ml switch thorugh the command line available in Studio or use the check box once a render has finished from Maxwell Viewer console. Multilight works while rendering.

You need a minium of two sources of light for multilight to work, this means, physical sun + emitter as minium or two emitters as minium, or skydome and one emitter.
By seco7
#145093
Thanks T, but it seems that the multilight and sun are not working for me. I posted elsewhere, so sorry for the repeat, but ...

I use the sun and 1 emitter in a simple cube scene. Test render without -ml. Everything is fine, looks good. Render again with -ml option and it is very dark. The emitter affects the rendering (using the slide and mute to test), but the sun does not (or maybe does very little, cannot really tell).

Thanks,

Steve
User avatar
By zoppo
#145593
you know that you can input higher numbers than 1000? just type them in the ml field.

edit: and ml works fine for me, although i haven't tested it with sun - it's a really nice feature! BUT it needs A LOT of memory. and if there isn't enough - well, abnormal program termination ...
Sketchup 2025 Released

Thank you Fernando!!!!!!!!!!!!!!!!!!!!!!!!!!! hwol[…]

I've noticed that "export all" creates l[…]

hmmm can you elaborate a bit about the the use of […]

render engines and Maxwell

Funny, I think, that when I check CG sites they ar[…]